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Video Games

Last updated: August 21, 2026

The video game collection catalogues digital adventures set in the Universe. Each title has a detail page of its own, addressed by slug, and that page is the authoritative description of what the title is and what state it is in. Some titles additionally carry a /play route, which is where an in-browser prototype can be tried directly — a meaningful distinction, and one worth checking before forming expectations about what you are about to open.

Reading a detail page

A catalogue page tells you what a game is, what it depicts and how it relates to the Universe. What it does not do is act as a manual: rules, controls and systems belong to the game itself, and where a title is substantial enough to need one, its manual is published with it rather than here.

Prototype, demo, release

These words are not interchangeable and the catalogue does not use them loosely. A prototype is exploratory: it exists to be tried, not to be complete. Treating one as a release produces disappointment that says more about the expectation than the work. The prototypes page in this section covers what to expect in more detail.

The same title elsewhere

Video games also appear in the Multimedia Archives, at /video-game/{slug}, as showcase pages — presentation rather than catalogue. And Terminus, though a game, is not in this catalogue: it is a vertical of its own, with its own manual and its own persistent state.

Availability changes. Whether a title is playable, in development or archived is a property of its live catalogue page and not something this guide can hold accurately.

Official source

Canonical source for this subject: Video Games — Xdripia Games. Checked 21 August 2026 — where this guide and the live service disagree, the service is right.