Tales of Xdripia: Terminus Guide
Last updated: August 21, 2026
- What this section covers
- Public and authenticated
- Terminus and the Universe
- In this section
- Official source
- Related reading
Terminus is the persistent strategy and operations vertical of Tales of Xdripia — a universe beyond the last frontier where you build colonies, command fleets, research technologies and explore unstable space. Persistent is the operative word: the world continues whether or not you are looking at it, which makes Terminus a different commitment from anything else in the Universe. It connects identity, exploration, colony development, fleet control, research, reports and a versioned game manual, and its command surfaces are reserved for authenticated players.
What this section covers
One page per command surface, explaining what each is for, what kind of decision it holds and how it relates to the others. What these pages deliberately do not contain: costs, timings, balance figures, current standings, or anything else that is either a rule or a state. Rules live in the versioned manual, which is maintained; state lives in your own session, which is yours.
Public and authenticated
The Terminus home page and the manual are the public entry. Everything operational — command centre, colonies, buildings, frontier, fleets, shipyard, research, reports, defence, seat, roster, alliances, communications and settings — sits behind identity. Workshop and release controls exist for authorised designers and are not part of the player surface.
Terminus and the Universe
The vertical draws directly on documented domains: Starfleet for ships and manufacturers, Mechanum and Cyberion for technology, celestial geography for the frontier itself. The game is an interpretation of that material, not a source for it.
Nothing in this section is current game state. Balances, costs and standings change; the manual and your own command surfaces are the only accurate sources.
In this section
- Reports — Operational reports, individual records, and reading a world that moved while you were away.
- Manual and Versioned Rules — The authoritative player-facing reference, and why its version matters.
- Frontier Exploration — Exploring sectors and systems in a persistent and unstable frontier.
- Colonies — The holdings register for worlds you hold, survey or have yet to claim.
- Shipyard — Laying down hulls and inspecting Starfleet classes in three dimensions.
- Seat, Commanders and Alliances — The powers that hold ground, the public register of commanders, and founding an alliance.
- Getting Started and Connected Identity — Entering the frontier and what connected identity means for a persistent world.
- Command Center — The operative overview of your frontier and what it is designed to surface.
- Buildings — The colony structure ledger, its upgrade costs and its 3D dossiers.
- Fleets and Hangar — Reviewing formations, inspecting hangar inventory and dispatching fleets.
- Research — Developing frontier technology branches and what they gate.
- Planetary Defense — Inbound columns, bastion works and garrison strength across your holdings.
- Communications, Settings and Fair Play — Commander traffic, alliance channels, account settings and conduct in a shared world.
Official source
Canonical source for this subject: Terminus. Checked 21 August 2026 — where this guide and the live service disagree, the service is right.
Related reading
- What is Tales of Xdripia? — The identity of the Universe, who publishes it, and what the fourteen connected verticals are for.
- Start Here: Entering Tales of Xdripia — Routes into the Universe for readers, players, listeners, community members and press.
- The Xdripia Universe — The cosmological hub, and the routes from it into the Codex, the Atlas, the Library and the Archives.