Reports
Last updated: August 21, 2026
- What reports are for
- Reading the list against the detail
- Reports and communications
- Official source
- Related reading
Reports is where operational records accumulate, both as a list and as individual report records you can open. In a persistent world this is the memory: the frontier acts while you are absent, and reports are how you find out what it did. A commander who reads reports carefully is playing with information; one who skims the newest and moves on is playing with a guess.
What reports are for
Three things. Reconstruction — what happened, in what order. Verification — whether an action you committed to actually produced what you expected. Warning — patterns that indicate something approaching, which the defence surface then becomes relevant to.
Reading the list against the detail
The list tells you what exists; the individual record tells you what happened. The temptation in a busy session is to treat the list as sufficient, and it is exactly in the detail that the useful information sits — an outcome you assumed was routine frequently was not.
Reports and communications
Reports are what the world tells you. Communications is what other commanders tell you. Both accumulate while you are away, and they are separate surfaces because they warrant different scepticism.
Reports are personal state. They differ for every commander, and none of their contents can be documented in advance.
Official source
Canonical source for this subject: Reports — Terminus. Checked 21 August 2026 — where this guide and the live service disagree, the service is right.
Related reading
- Command Center — The operative overview of your frontier and what it is designed to surface.
- Planetary Defense — Inbound columns, bastion works and garrison strength across your holdings.
- Communications, Settings and Fair Play — Commander traffic, alliance channels, account settings and conduct in a shared world.