Seat, Commanders and Alliances
Last updated: August 21, 2026
- Visible strength is a strategic fact
- Charters matter
- What a seat gives up
- Echoes of the Universe
- Official source
- Related reading
Three social surfaces sit together. Seat covers the powers that hold ground and what speaking for one costs you — a framing worth noticing, because it presents allegiance as a trade rather than a bonus. Commanders is the public register of players and their visible strength. Alliances is where an alliance is founded, and where its charter and membership can be read.
Visible strength is a strategic fact
A public roster means your position is legible to other commanders, and theirs to you. That cuts both ways: it lets you assess a neighbour before committing a fleet, and it lets them assess you. Terminus is a game where being known is part of the situation.
Charters matter
An alliance publishes a charter, which is more than an ornament in a game where obligations are real. Read one before joining and write one carefully before founding: it is the document that determines what members can expect from each other when something goes wrong.
What a seat gives up
The framing is explicit — speaking for a power costs something. Whatever the mechanics, the design intent is that allegiance is not free, and a commander who treats it as a pure benefit has misread the surface.
Echoes of the Universe
Factions, orders and concordias are documented extensively in the Codex, and Terminus's social structures rhyme with them deliberately. The game is not the fiction, but it was built by people who had read it.
Rosters, charters and standings are live. Anything here about them describes the surfaces, not their current contents.
Official source
Canonical source for this subject: Seat — Terminus. Checked 21 August 2026 — where this guide and the live service disagree, the service is right.
Related reading
- Planetary Defense — Inbound columns, bastion works and garrison strength across your holdings.
- Communications, Settings and Fair Play — Commander traffic, alliance channels, account settings and conduct in a shared world.
- Factions, Orders and Institutions — A map of the groups, orders and civic bodies that organise Xdripian society.